@startuml
sprite $rupee_sign [48x48/16] {
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000000000000000000BFFFFFFFFE30000000000000000000
0000000000000000000AFFFFFFFFF5000000000000000000
000000000000000000009FFFFFFFFF600000000000000000
0000000000000000000007FFFFFFFFF70000000000000000
00000000000000000000007FFFFFFFFF8000000000000000
000000000000000000000006FFFFFFFFF200000000000000
0000000000000000000000004AAAAAAA8000000000000000
000000000000000000000000000000000000000000000000
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}


!define FA5_RUPEE_SIGN(_alias) ENTITY(rectangle,black,rupee_sign,_alias,FA5 RUPEE_SIGN)
!define FA5_RUPEE_SIGN(_alias, _label) ENTITY(rectangle,black,rupee_sign,_label, _alias,FA5 RUPEE_SIGN)
!define FA5_RUPEE_SIGN(_alias, _label, _shape) ENTITY(_shape,black,rupee_sign,_label, _alias,FA5 RUPEE_SIGN)
!define FA5_RUPEE_SIGN(_alias, _label, _shape, _color) ENTITY(_shape,_color,rupee_sign,_label, _alias,FA5 RUPEE_SIGN)
skinparam folderBackgroundColor<<FA5 RUPEE_SIGN>> White
@enduml